Artificial Intelligence in Video Games

Video games have long been a vehicle for artificial intelligence. The first AI game ever made was a checkers program that won over humans in 1951, and later AIs have evolved from simple algorithms into complex systems capable of playing chess, Pong and other games with impressive skill. Read more :

But there are many more ways that AI can impact the gaming world, from enabling personalized experiences like dynamically adjusting difficulty levels and NPCs to your own play style to giving players characters who feel alive and responsive to their choices and conversations. And generative AI (gen AI) is poised to take this technology even further by creating living games that adapt, evolve and change.

Building Ethical AI for Games That Involve Violence or Morality

NPCs that react to your actions and emotions and form relationships with you in a social simulation. Gen AI can create new scenarios, dialogue and rewards at the right time to keep you engaged. Dynamic world balancing where NPCs are adjusted to your own playing style and skill level, ensuring a fair and competitive multi-player experience.

Educational opportunities abound in games that teach students about the field of AI. The aforementioned Eliza is a good example of how an AI game can be used to address topics such as mental health, software development and the ethics of human spaceflight. Other examples include the augmented reality game HoloTournail that addresses issues around the use of facial recognition by AIs in law enforcement. And the puzzle game Survival of the Best Fit illustrates how algorithms can exhibit racial and gender biases.